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000041_amos-request@svcs1.digex.net_Tue Apr 8 09:12:59 1997.msg
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Received: from svcs1.digex.net (svcs1.digex.net [204.91.197.224])
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Date: Tue, 8 Apr 97 10:48:19 GMT
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Message-Id: <243de371.u8t20e.3c443-Braneloc@mirex.demon.co.uk>
In-Reply-To: <yam7037.2214.131846848@smtp.ihug.co.nz>
(from Laurie Curwood <falcons@ihug.co.nz>)
(at Tue, 08 Apr 1997 16:27:44 +1200)
Organization: Mirex Software
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From: Keith Hill <Braneloc@mirex.demon.co.uk>
To: falcons@ihug.co.nz
Cc: amos-list@access.digex.net
Subject: Re: HELLO!
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To the one known as Laurie,
> Hello to everyone!
Hi !
> I am writing a WarCraft-2 game (hence the tile-pasting and reducing) and
> I wish to have an Interlaced option, for greater detail. However, AMOS
> does not seem to interlace the screens properly on my system!
> (A3000, OS 3.1, 2mb Chip, 4mb Fast) Does anyone know why, and how to get
> around it? I would be most appreciative!
..well, I know why. It is one of the many known bugs of Amos, and only
occurs on 3.1 - unfortunately, no known solution exists. Apart from
changing your ROM chip that is. :(
_ _ _ _ _ _ | Ferengi Rule of Acquisition #34
|_> |_| |_| |\ | |_ | | | / | | Peace is good for business.
|_> | \ | | | \| |_ |_ |_| \_ . | Ferengi Rule of Acquisition #35
| War is good for business.
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